with a 500 pixel circle (as that's the largest size PSP will allow
for a tube). Copy and paste your circle to a new document to make
sure it is in the center.
Open a new 500 pixel square image with transparent
background. Turn on the grid lines and the snap to grid -- then
open the paintbrush tool, using a color slightly darker than the
color for the circle. Create a new raster layer and draw a line
(size - 1) (hardness, thickness, density, opacity - 100) (Blend
Mode - Normal) from the top of the circle to the bottom. Do the
same from left to right. (see below)
Make sure you are on the layer of the lines you
just created and copy. Then use Ctrl-L, which will paste what you
copied right on top of the existing lines. Use the rotate tool (Ctrl-R)
and rotate the new layer 1 degree to the left. Use the copy tool
(which will copy this new layer) and (Ctrl-L) paste as a new layer
and rotate 1 degree again. Repeat this until you have 5 layers of
lines - then merge visible.
Copy this merged layer and paste to a new layer
and rotate 5 degees, then merge visible again. Then copy this merged
layer of tens and paste to a new layer and rotate 10 degrees. Repeat
this seven times until you have the completed circle.
the selection tool, select a circle in the middle of the the merged
lines and cut out the center of the image. Open the "Effects
> 3D Effects > Inner Bevel" tool and use the settings
shown below (or experiment for what looks best to you). This will
give the lines some depth when added to the circle. (see image at
the circle of lines image and paste it onto the circle image created
at the beginning. The image should still be 500 pixels. Merge visible.
Select a 500 pixel circle around the
entire graphic and invert the selection so that it is selecting
the background. Delete to get rid of any stray pieces outside the
Then invert so the selection is around
the circle again and use the "Selections > Modify > Contract"
(I used two pixels) and use the Manual Color Correction or the Colorize
tool to make the very edges a slight bit darker than the center
(while keeping the ridges - this is for effect later, when using
the area of the newly created poker chip inside the ridges and apply
an Inner Bevel (suggestion shown at left) to create the outer edge
of an indentation.
the "selection circle" and use "Selections > Modify
> Contract" (I used 20 pixels)
reopen the Inner Bevel, changing the bevel graphic, the Width, and
the Angle. These steps will create the indentation between the outer
ridges and the center of the chip.
add interest to this example, I added a preset shape star in a slightly
different color and applied the same inner bevel used last.
image should be on one layer with a transparent background - "merge
visible layers" keeps the background transparent). It should
be 500 pixels round. Save it as a picture tube ("File >
Export > Picture Tube") using the settings shown.
a new document and select your new poker chip. Instead of simply
stamping it, draw with it carefully in the direction
you want to leave the ridge.
with the Effects > Geometric Effects > Perspective-Horizontal
- in the example below I used -60 Distortion (Transparent Edge Mode),
selected OK - then repeated using 60 Distortion.
After this, use the Raster Deform Tool for dimension -experiment!
This was all created using Paint Shop Pro.